Archive | xenoblade chronicles 2

Here’s A Ton Of New Info On Xenoblade Chronicles 2

We’re just over three weeks away from Xenoblade Chronicles 2, and to celebrate, Nintendo today offered a bunch of new details for the upcoming Switch role-playing game, including a spotlight of the combat system and the reveal of a season pass.Read more… Continue Reading at http://kotaku.com

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Hands On With Nintendo Switch’s Big Holiday RPGs

The Switch is such a familiar part of the gaming landscape now that it’s strange to consider that Nintendo’s hybrid device is about to head into its first holiday season. What’s even stranger is that for Baby’s First Christmas, Nintendo’s lineup is overloaded with deep single-player fantasy adventures: role-playing…Read more… Continue Reading at http://kotaku.com

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Tetsuya Nomura’s Character Designs For Xenoblade Chronicles 2 Were 20 Years In The Making

Last month, fans following the development of Xenoblade Chronicles 2 spotted something strange. Tetsuya Nomura, Square Enix artist and director of Kingdom Hearts III, was being listed in the game’s credits.Read more… Continue Reading at http://kotaku.com

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Xenoblade Chronicles X’s Director On Localization Changes: ‘I Didn’t Mind Much At All’ 

In the heated ongoing conversation over “censorship” in localization, we’ve heard a whole lot from fans and even translators, but we haven’t seen much discussion from Japanese developers. Which is why, when speaking to Tetsuya Takahashi this week in Los Angeles, I asked him for his thoughts on the matter. His answers…Read more… Continue Reading […]

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Xenoblade Chronicles X’s Director On Localization Changes: ‘I Didn’t Mind Much At All’ 

In the heated ongoing conversation over “censorship” in localization, we’ve heard a whole lot from fans and even translators, but we haven’t seen much discussion from Japanese developers. Which is why, when speaking to Tetsuya Takahashi this week in Los Angeles, I asked him for his thoughts on the matter. His answers…Read more… Continue Reading […]

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