Archive | xenoblade chronicles 2

Which New Nintendo Stat Is Most Impressive?

We reported earlier that Nintendo is doing well. No kidding. The Switch is on fire. The company posted a bunch of sales numbers overnight, and we at Kotaku HQ have been discussing which is the most stunning. Let’s just say that we’re not all in agreement. Which is your pick? (Please say it’s the Splatoon […]

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New Xenoblade 2 Patch Gets Rid Of The Game’s Funniest Lines

The Ardainian Soldier enemies in Xenoblade Chronicles 2 had some weird battle cries in the English voice over. These bloodlusty, passionate shrieks tickled the hilarity bones of many players. The latest patch has bashfully edited these clips into more reasonable exclamations. Hear it for yourself in this brief video.Read more… Continue Reading at http://kotaku.com

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Xenoblade 2 gets a patch today that tweaks a few small things.

Xenoblade 2 gets a patch today that tweaks a few small things. You’ll get an extra zoomed-in map overlay when you press L3, and hitting X will now open the fast travel menu right at the area you’re in. “Tiger Tiger” gets an easy mode and there are a bunch of bug fixes. Sadly, this […]

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Xenoblade Chronicles 2 Is Pretty Darn Different In Japanese

I played a lot Xenoblade Chronicles 2 before its release. I had to wait until after its release to download the Japanese voiceover DLC. Using the in-game cutscene viewer, I rewatched every cutscene I’d seen so far in the game, in Japanese this time. I made a video cataloging some of the little differences I […]

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Video Game Characters Who Should Go On Mute

While playing through a recently-released role-playing game for the Nintendo Switch, I got to thinking. Wouldn’t it be great if, instead of simply turning voice-over on or off, we could selectively mute individual characters? Who would you silence? Aside from Tidus. Read more… Continue Reading at http://kotaku.com

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Here’s A Ton Of New Info On Xenoblade Chronicles 2

We’re just over three weeks away from Xenoblade Chronicles 2, and to celebrate, Nintendo today offered a bunch of new details for the upcoming Switch role-playing game, including a spotlight of the combat system and the reveal of a season pass.Read more… Continue Reading at http://kotaku.com

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Hands On With Nintendo Switch’s Big Holiday RPGs

The Switch is such a familiar part of the gaming landscape now that it’s strange to consider that Nintendo’s hybrid device is about to head into its first holiday season. What’s even stranger is that for Baby’s First Christmas, Nintendo’s lineup is overloaded with deep single-player fantasy adventures: role-playing…Read more… Continue Reading at http://kotaku.com

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Tetsuya Nomura’s Character Designs For Xenoblade Chronicles 2 Were 20 Years In The Making

Last month, fans following the development of Xenoblade Chronicles 2 spotted something strange. Tetsuya Nomura, Square Enix artist and director of Kingdom Hearts III, was being listed in the game’s credits.Read more… Continue Reading at http://kotaku.com

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Xenoblade Chronicles X’s Director On Localization Changes: ‘I Didn’t Mind Much At All’ 

In the heated ongoing conversation over “censorship” in localization, we’ve heard a whole lot from fans and even translators, but we haven’t seen much discussion from Japanese developers. Which is why, when speaking to Tetsuya Takahashi this week in Los Angeles, I asked him for his thoughts on the matter. His answers…Read more… Continue Reading […]

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Xenoblade Chronicles X’s Director On Localization Changes: ‘I Didn’t Mind Much At All’ 

In the heated ongoing conversation over “censorship” in localization, we’ve heard a whole lot from fans and even translators, but we haven’t seen much discussion from Japanese developers. Which is why, when speaking to Tetsuya Takahashi this week in Los Angeles, I asked him for his thoughts on the matter. His answers…Read more… Continue Reading […]

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