Archive | twitb

This Week in the Business: How Can We Make It Up To You? 

QUOTE | “Again, sorry for this as we kindly ask for your further patience and hopefully it won’t be a deal breaker for any of you. In return, we promise we’ll push this extra three weeks in 90+ hours per week so it’ll be very-very useful for Martyr.” – NeoCoreGames producer Zoltán Pozsonyim in an […]

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This Week In The Business: What Does The West Know, Anyway?

QUOTE | “I think wherever the Western market gravitates toward is what everyone will try to gravitate towards and create, and that will become the next red ocean. So I want to do something that’s not in there” – Nier: Automata director Yoko Taro tried appealing to Western audiences before. It didn’t work, so he…Read […]

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This Week In The Business: Legislators And Loot Boxes

QUOTE | “The prevalence of in-game microtransactions, often referred to as ‘loot boxes,’ raises several concerns surrounding the use of psychological principles and enticing mechanics that closely mirror those often found in casinos and games of chance.” – Senator Maggie Hassan (D-NH) has asked the ESRB to detail when…Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Actions And Reactions

QUOTE | “Essentially, it’s made [our Xbox business] worthless overnight… Effectively overnight they’ve wiped massive value off our company and made it not worth doing. Why should we support them and sell their consoles and accessories if we’re going to get very little out of it? We don’t make anything off their…Read more… Continue Reading […]

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This Week In The Business: Microsoft Bets On Xbox Game Pass

QUOTE | “This plan to bring new games timed with their global release into Xbox Game Pass not only includes announced titles like Sea of Thieves, State of Decay 2, and Crackdown 3 but future unannounced games from Microsoft Studios including new iterations of our biggest Xbox One exclusive franchises such as Halo, …Read more… […]

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This Week In The Business: Hooked On Games

QUOTE | “The World Health Organization knows that common sense and objective research prove video games are not addictive. And, putting that official label on them recklessly trivializes real mental health issues like depression and social anxiety disorder, which deserve treatment and the full attention of the medical…Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Learning From Success

QUOTE | “Taking more time with Assassin’s Creed Origins enabled our talented development team to fully express their creative vision. As expected, this had a very positive impact on the game’s quality and largely participated to its commercial success. Taking a similar approach, we have decided to invest additional…Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Learning From Success

QUOTE | “Taking more time with Assassin’s Creed Origins enabled our talented development team to fully express their creative vision. As expected, this had a very positive impact on the game’s quality and largely participated to its commercial success. Taking a similar approach, we have decided to invest additional…Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Knocking Loots

QUOTE | “We really don’t like making money off players who are in denial of their addiction. And that’s what a large part of free-to-play gaming is all about.” – Clicker Heroes developer Playsaurus explains why it’s abandoning the free-to-play model for Clicker Heroes 2.Read more… Continue Reading at http://kotaku.com

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This Week In The Business: A Disturbance In The Force

QUOTE | “Change will be a constant in Star Wars: Battlefront II” – The title of a blog post by DICE executive producer John Wasilczyk that went up on Monday, explaining that EA was reducing the cost of unlocking heroes in the game in response to feedback from upset fans.Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Interesting But Unfair Comparisons

STAT | 47 million – Nintendo’s high-end forecast for Switch shipments by April of 2019. That would put the Switch’s first two years (and one month) of sales above the lifetime totals for the Wii U (14 million), GameCube (22 million), Nintendo 64 (33 million), and Super Nintendo (49 million).Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Packing It Up

QUOTE | “Perfect World as a public company has a profitability goal and they decided to cut parts of the company that were not profitable. In short, Gigantic was not making enough revenue.” – Motiga founder and CEO Chris Chung says the closure of his studio was a corporate decision.Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Single-Player’s Not Dead Yet

QUOTE | “As a company we love single-player more than anything, and believe in it absolutely – for storytelling and a sense of immersion in a world, multiplayer games don’t rival single-player games.” – Rockstar Games director of design Imran Sarwar insists the success of Grand Theft Auto Online and lack of…Read more… Continue Reading […]

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