Archive | this week in the business

This Week In The Business: Learning From Success

QUOTE | “Taking more time with Assassin’s Creed Origins enabled our talented development team to fully express their creative vision. As expected, this had a very positive impact on the game’s quality and largely participated to its commercial success. Taking a similar approach, we have decided to invest additional…Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Learning From Success

QUOTE | “Taking more time with Assassin’s Creed Origins enabled our talented development team to fully express their creative vision. As expected, this had a very positive impact on the game’s quality and largely participated to its commercial success. Taking a similar approach, we have decided to invest additional…Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Knocking Loots

QUOTE | “We really don’t like making money off players who are in denial of their addiction. And that’s what a large part of free-to-play gaming is all about.” – Clicker Heroes developer Playsaurus explains why it’s abandoning the free-to-play model for Clicker Heroes 2.Read more… Continue Reading at http://kotaku.com

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This Week In The Business: A Disturbance In The Force

QUOTE | “Change will be a constant in Star Wars: Battlefront II” – The title of a blog post by DICE executive producer John Wasilczyk that went up on Monday, explaining that EA was reducing the cost of unlocking heroes in the game in response to feedback from upset fans.Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Interesting But Unfair Comparisons

STAT | 47 million – Nintendo’s high-end forecast for Switch shipments by April of 2019. That would put the Switch’s first two years (and one month) of sales above the lifetime totals for the Wii U (14 million), GameCube (22 million), Nintendo 64 (33 million), and Super Nintendo (49 million).Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Packing It Up

QUOTE | “Perfect World as a public company has a profitability goal and they decided to cut parts of the company that were not profitable. In short, Gigantic was not making enough revenue.” – Motiga founder and CEO Chris Chung says the closure of his studio was a corporate decision.Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Single-Player’s Not Dead Yet

QUOTE | “As a company we love single-player more than anything, and believe in it absolutely – for storytelling and a sense of immersion in a world, multiplayer games don’t rival single-player games.” – Rockstar Games director of design Imran Sarwar insists the success of Grand Theft Auto Online and lack of…Read more… Continue Reading […]

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This Week In The Business: Place Your Bets

QUOTE | “For example, if the player purchased a particular weapon, the microtransaction engine may match the player in a gameplay session in which the particular weapon is highly effective, giving the player an impression that the particular weapon was a good purchase. This may encourage the player to make future…Read more… Continue Reading at […]

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This Week In The Business: Shooting Nazis In 2017

QUOTE | “In Wolfenstein’s case, it’s pure coincidence that Nazis are marching in the streets of America this year. And it’s disturbing that the game can be considered a controversial political statement at all.” – Bethesda’s VP of PR and marketing Pete Hines says the company wasn’t trying to make a political game with Wolfenstein […]

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This Week In The Business: Parley About Piracy

QUOTE | “In general, the results do not show robust statistical evidence of displacement of sales by online copyright infringements. That does not necessarily mean that piracy has no effect but only that the statistical analysis does not prove with sufficient reliability that there is an effect.” – A European…Read more… Continue Reading at http://kotaku.com

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This Week In The Business:  Good News For People Who Like Bad News

QUOTE | “Never fear! Battleborn is here to stay.” – Battleborn creative director Randy Varnell, immediately after announcing that the Fall Update is the final planned content for the game, and immediately before announcing he’s going to work on some other project now.Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Tackling Toxic Communities

QUOTE | “If you are a bad person doing bad things in Overwatch, we just don’t want you in Overwatch. We don’t want to create areas for you where just the bad people are. We just don’t want those people in Overwatch.” – Blizzard’s Jeff Kaplan says the company has disciplined more than 400,000 Overwatch […]

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This Week In The Business: The Re-Making Of A Metroid

QUOTE | “When you deal with them at a close distance, you understand why they are who they are. I’m not going to lie to you; they are extremely demanding. They require the very best constantly, all the time, and beyond. But it’s been a great experience.” – MercurySteam studio head Enric Alvarez describes what […]

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This Week In The Business: The Re-Making Of A Metroid

QUOTE | “When you deal with them at a close distance, you understand why they are who they are. I’m not going to lie to you; they are extremely demanding. They require the very best constantly, all the time, and beyond. But it’s been a great experience.” – MercurySteam studio head Enric Alvarez describes what […]

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This Week In The Business: No Escaping PlayerUnknown’s Battlegrounds

QUOTE | “Winning is the exception, and losing can be fun, and anything in between is an adventure, which sets PUBG apart entirely—and in a meaningful way—from almost any other competitive multiplayer game I’ve encountered.” – Tacoma and Gone Home developer Steve Gaynor loves PlayerUnknown’s Battlegrounds.Read more… Continue Reading at http://kotaku.com

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This Week In The Business: No Escaping PlayerUnknown’s Battlegrounds

QUOTE | “Winning is the exception, and losing can be fun, and anything in between is an adventure, which sets PUBG apart entirely—and in a meaningful way—from almost any other competitive multiplayer game I’ve encountered.” – Tacoma and Gone Home developer Steve Gaynor loves PlayerUnknown’s Battlegrounds.Read more… Continue Reading at http://kotaku.com

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This Week In The Business: Microsoft Tries To Crackdown On A Bad Habit

QUOTE | “I think in the past we have made the mistake of announcing some exclusives a little bit too early. We’re trying to learn from that mistake and do better, so we have a bit that’s in development now that we’re not talking about.” – Microsoft Studios Publishing GM Shannon Loftis points to the […]

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This Week In The Business: Splatoon 2 Hits Number One Without A Single Bullet

STAT | #1 – Splatoon 2's rank on the NPD Group’s list of July’s best-selling games in the US. The accomplishment is more impressive when you consider that Nintendo is one of the few major publishers that doesn’t share digital sales figures with NPD, so its ranking only reflects physical retail sales.Read more… Continue Reading […]

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