Archive | this week in the business

This Week In The Business: What’s It Worth To Ya?

QUOTE | “Contrary to assertions, loot boxes are not gambling. They have no real-world value, players always receive something that enhances their experience, and they are entirely optional to purchase.” – In response to the US Federal Trade Commission’s decision to investigate loot box practices, the Entertainment…Read more… Continue Reading at https://kotaku.com

Continue Reading

This Week In The Business: Streaming Picking Up Steam

STAT | $143 million – The third quarter revenue generated by PlayStation Now, according to Superdata. The research firm says Sony’s subscription gaming service is the most successful on the market, with Electronic Arts’ trio of Access offerings (EA Access, Origin Access, and Origin Access Premier) accounting for $90… Read more…

Continue Reading

This Week In The Business: Doubt, Confidence, and the Journeys Between

QUOTE | “My lead programmer was expecting me to say, ‘you’re right, this is crazy, we can’t do this.’ But I’m like, ‘this is easy, man. This won’t be so bad.’ Even though, inside, I’m feeling a tremendous amount of doubt.” – In his talk at Devcom 2018, Sony Santa Monica creative director Cory Barlog […]

Continue Reading

This Week In The Business: The Waiting Is The Hardest Part

QUOTE | “Assume months at this point.” – Valve representative SeanJ, in response to a developer’s question of when the Steam storefront’s new features for filtering adult content would be released. The representative said games with adult content are not being allowed to debut on Steam until those tools are ready.Read more… Continue Reading at […]

Continue Reading

This Week In The Business: The Customer Is Always Right?

QUOTE | “We try to remove ego from the equation completely on our side. We’re not going to make something because it’s something we like, or we want. Those words don’t mean anything to us.” – Frostkeep co-founder Jeremy Wood says if Rend’s players and developers want different things, the developers are probably wrong.Read more… […]

Continue Reading

This Week In The Business: Development Challenges, Big and Small

QUOTE | “If a player sees our game, [and] intuitively he or she is not able to compare it immediately with another game, then we have succeeded.” – Remedy Entertainment CEO Tero Virtala wants to make Control a true ‘Remedy’ game, apart from its past Microsoft-owned IPs Quantum Break and Alan Wake.Read more… Continue Reading […]

Continue Reading

This Week In The Business: Down On The Sickness

QUOTE | “Gaming disorder is characterized by a pattern of persistent or recurrent gaming behaviour, which may be online or offline, manifested by: 1) impaired control over gaming (e.g., onset, frequency, intensity, duration, termination, context); 2) increasing priority given to gaming to the extent that gaming takes…Read more… Continue Reading at http://kotaku.com

Continue Reading

This Week In The Business: Sex, Violence, And Business Conflicts

QUOTE | “According to the email, Kindred Spirits will be re-reviewed and we will be equipped with specific feedback if there are concerns about the game’s content.” – The Twitter account of MangaGamer, announcing that Valve seemingly backtracked on its demand that the studio (and other risqué visual novel developers)…Read more… Continue Reading at http://kotaku.com

Continue Reading

Designed by OhhWord Media