Archive | square enix

9 Questions I Have About That Weird Box Breaking Game In Final Fantasy 7 Remake

I recently finished Final Fantasy 7 Remake and yet something still lingers in my mind. It’s not the ending or the weird meta-references that went over my head. No, I’m still thinking about that weird mini-game where Cloud breaks a bunch of boxes set up by small children.Read more… Continue Reading at https://kotaku.com

Continue Reading

Final Fantasy III Designer Had His Own Head Canon About White Mage’s Iconic Red Sleeves

Square Enix recently published a super-insightful discussion with Final Fantasy III designer Hiromichi Tanaka, and recently did the same with Koichi Ishii, the man behind the game’s expanded job system. While he isn’t quite as indifferent to the Moogle species as his former co-worker, Ishii did share his differing…Read more… Continue Reading at https://kotaku.com

Continue Reading

It’s Time For A Crisis Core: Final Fantasy VII Remaster

Yesterday, I finished Final Fantasy VII Remake. Today, I find myself wanting more, but only a little more. Maybe another 15-20 hours in and around Midgar, seeing the surrounding slums and deserts through the eyes of somebody who’s more relevant to the series’ larger machinations than ever? Something along those lines?…Read more… Continue Reading at […]

Continue Reading

It’s Time For A Crisis Core: Final Fantasy VII Remaster

Yesterday, I finished Final Fantasy VII Remake. Today, I find myself wanting more, but only a little more. Maybe another 15-20 hours in and around Midgar, seeing the surrounding slums and deserts through the eyes of somebody who’s more relevant to the series’ larger machinations than ever? Something along those lines?…Read more… Continue Reading at […]

Continue Reading

It’s Time For A Crisis Core: Final Fantasy VII Remaster

Yesterday, I finished Final Fantasy VII Remake. Today, I find myself wanting more, but only a little more. Maybe another 15-20 hours in and around Midgar, seeing the surrounding slums and deserts through the eyes of somebody who’s more relevant to the series’ larger machinations than ever? Something along those lines?…Read more… Continue Reading at […]

Continue Reading

Final Fantasy III Designer Wasn’t Particularly Into Moogles, Actually

In honor of Final Fantasy III’s 30th anniversary, Square Enix recently published an extensive interview with Hiromichi Tanaka, who worked as a designer on the 1990 Famicom game. While lighthearted, they do touch on some interesting subjects, including the debut of Moogles, how they created a cool attack effect for the…Read more… Continue Reading at […]

Continue Reading

Final Fantasy III Designer Wasn’t Particularly Into Moogles, Actually

In honor of Final Fantasy III’s 30th anniversary, Square Enix recently published an extensive interview with Hiromichi Tanaka, who worked as a designer on the 1990 Famicom game. While lighthearted, they do touch on some interesting subjects, including the debut of Moogles, how they created a cool attack effect for the…Read more… Continue Reading at […]

Continue Reading

Trials Of Mana Demo Disappears From Steam After Exploit Unlocked Full Game

Square Enix recently announced the temporary removal of its Trials of Mana demo from Steam due to “unforeseen circumstances.” The company provided no further details, but this news comes hot on the heels of players finding a way to access the full game through the demo without having to pay for it. Hmm.Read more… Continue […]

Continue Reading

Trials Of Mana’s Healer Talks Like A Baby And Pwease, No

There are six playable characters in the Trials of Mana HD remake that comes out this week. The only dedicated healer among them is Charlotte, the diminutive granddaughter of the Priest of Light. I’d rather my party die a thousand deaths than be subjected to her insipidly cutesy baby-talk. It’s a widdle too uwu. Read […]

Continue Reading

Trials Of Mana’s Healer Talks Like A Baby And Pwease, No

There are six playable characters in the Trials of Mana HD remake that comes out this week. The only dedicated healer among them is Charlotte, the diminutive granddaughter of the Priest of Light. I’d rather my party die a thousand deaths than be subjected to her insipidly cutesy baby-talk. It’s a widdle too uwu. Read […]

Continue Reading

The Trials Of Mana Remake Proves Square Enix Can Faithfully Redo A Classic ’90s RPG

The second high-definition remake of a 90s-era Square Enix role-playing game coming out this month is much more faithful to the original than Final Fantasy VII. Beneath Trials of Mana’s cartoonish 3D makeover and questionable voice acting, it’s the same simple, satisfying action RPG it’s always been. Read more… Continue Reading at https://kotaku.com

Continue Reading

I Need Much More Of Final Fantasy VII Remake’s Dancing Mini-Game

Don’t leave a rhythm game fan hanging here, Square Enix. The Final Fantasy VII Remake dancing mini-game is too good to be limited to a practice round and one spectacular sequence. Cloud needs to move his body right. Read more… Continue Reading at https://kotaku.com

Continue Reading

It’s Not Gonna Happen But I Still Want A Physical Copy Of Final Fantasy VII Remake

I made the mistake of trying to get a physical copy of Final Fantasy VII Remake, the game I’ve been waiting over a decade to play, ever since the idea of it first started knocking around my early-20s brain. It never came, and now I’m staring at page after page of scalper prices on Ebay.Read […]

Continue Reading

The Definitely True Backstories Of Final Fantasy VII Remake’s Background Characters

Final Fantasy VII Remake is one of the most luxurious video games I’ve ever played. Nearly 20 hours in, Cloud’s character model still causes me to audibly gasp every time I see him from a new angle. The friggin’ pipes in this game tell a story, with grimy textures that make me feel like I […]

Continue Reading

Designed by OhhWord Media