It’s common knowledge that fighting game sprites have grown larger and more refined as technology has improved, at least in those rare few games that still use them. But I never truly appreciated how big of a difference there is between the classics and their modern counterparts before now.Read more… Continue Reading at https://kotaku.com
Archive | melty blood

I Don’t Actually Play Melty Blood, I Just Listen To It
By Kotaku.com on November 23, 2020 in doujin, gaming, General, kotakucore, melty blood, type moon, under night in birth, video game music
Welcome to Morning Music, Kotaku’s daily hangout for folks who love video games and the cool-ass sounds they make. The other day I mentioned to someone that I was going to write up Melty Blood, and they replied, “wtf is ‘Melty Blood,’ that’s such a metal name!” Well.Read more… Continue Reading at https://kotaku.com