Archive | kotaku longreads

Inside The Ghosting, Racism, And Exploitation At Game Publisher Nicalis

At E3 in June of 2015, the game designer David Crooks was hanging out across the street from the L.A. Convention Center when he met a man named Tyrone Rodriguez. Crooks needed support for the console versions of his quirky top-down dungeon crawler, Enter the Gungeon, and Rodriguez’s company, Nicalis, seemed willing to…Read more… Continue […]

Continue Reading

Inside The Ghosting, Racism, And Exploitation At Game Publisher Nicalis

At E3 in June of 2015, the game designer David Crooks was hanging out across the street from the L.A. Convention Center when he met a man named Tyrone Rodriguez. Crooks needed support for the console versions of his quirky top-down dungeon crawler, Enter the Gungeon, and Rodriguez’s company, Nicalis, seemed willing to…Read more… Continue […]

Continue Reading

The Human Cost Of Call of Duty: Black Ops 4

One Friday afternoon a few weeks ago, the developers at Treyarch held a happy hour event to welcome the summer interns. There was pizza, beer, and jubilation for everyone at the studio behind Call of Duty: Black Ops 4—except the quality assurance testers, who had to leave shortly after they got there.Read more… Continue Reading […]

Continue Reading

Metal Gear 2 Retrospective: The World Spins Without Snake

Metal Gear 2: Solid Snake’s defining attribute is texture. Metal Gear shaped an initial world, and Metal Gear 2 embellishes on that world by adding frictions that complicate the player’s previous relationship with the series. The results are often inconsistent; Metal Gear 2 is a game with a reach that exceeds its…Read more… Continue Reading […]

Continue Reading

Far Cry 5’s Faith Seed Embodies An Evangelical Double Standard

I hated fighting Faith Seed, the highest-ranking woman in Far Cry 5’s fictional cult. She was confusing, annoying, and—like all the game’s enemies—wanted to kill me. I was supposed to hate her, but I didn’t relish winning our final battle. Faith embodies the ugliness of the game’s cult, The Project at Eden’s Gate,…Read more… Continue […]

Continue Reading

How The Makers Of Mafia III Lost Their Way

In mid-2016, a few months before the release of their first game, Mafia III, the developers at Hangar 13 in Novato, California gathered for an all-hands meeting. There, according to two people in attendance, Christoph Hartmann, president of the game’s publisher, 2K, told employees that their bonuses would be tied to…Read more… Continue Reading at […]

Continue Reading

Why I Play

In the first years of my career as a games writer, I got used to a certain reaction from my parents’ friends when they were told about what I was doing for a living. It was usually along the lines of “what a waste”. I imagined them shaking their heads as if they’d just been […]

Continue Reading

Nier: Automata’s Director: ‘I Might Be Broken In Some Way’

SAN FRANCISCO—Without his mask, Yoko Taro looks like anyone else at the Game Developers Conference. He has a thin grey beard and wears a black hoodie with short, flowing sleeves that wouldn’t seem out of place at Hogwarts. His head is shaved, and his face is round, but otherwise he doesn’t resemble the giant Nier […]

Continue Reading

Video Games Can’t Handle Their Booze

I never pass up the opportunity to drink in a game. I’ve visited every bar in The Witcher 3. I’ve filled Adam Jensen’s pockets with booze in Deus Ex; I’ve chugged those drinks in the bars in Hengsha and Prague, alone in his apartment, or on street corners just because. I’ve gotten Commander Shepard blackout […]

Continue Reading

The Collapse Of Visceral’s Ambitious Star Wars Game 

It seemed like a surefire hit: a Star Wars take on Uncharted, published by Electronic Arts and developed by the longrunning studio Visceral Games. But nothing is sure in the video game industry, and on October 17, 2017, when employees of Visceral were told that the company would be closing, some who had worked for […]

Continue Reading

Video Games Gave Him The Chance To Prove He Is American

Video games aren’t what kept José Muñoz in his parents’ basement for much of the past seven years, slipping into depression. They aren’t why the former honor roll student dropped out of college, and they aren’t why he couldn’t get a job. Video games aren’t what sent him to a therapist’s couch, and video games […]

Continue Reading

How Blizzard Saved Diablo III From Disaster 

This is an excerpt from my upcoming book, BLOOD, SWEAT, AND PIXELS, which comes out on September 5 and tells the stories behind 10 different games including Diablo III, Uncharted 4, and Star Wars 1313. You can pre-order the book at your favorite bookstore.Read more… Continue Reading at http://kotaku.com

Continue Reading

Overwatch’s Zarya Got Me To Start Lifting Weights

Overwatch features characters with body types and backgrounds that are not often seen in pop culture, let alone first person shooters. For many of us who rarely see ourselves reflected in media, this cast can seem radical and even life-changing—especially in my case. Zarya, Overwatch’s Russian strong-woman tank,…Read more… Continue Reading at http://kotaku.com

Continue Reading

The Story Behind Mass Effect: Andromeda’s Troubled Five-Year Development

In 2012, as work on Mass Effect 3 came to a close, a small group of top BioWare employees huddled to talk about the next entry in their epic sci-fi franchise. Their goal, they decided, was to make a game about exploration—one that would dig into the untapped potential of the first three games. Instead […]

Continue Reading

I Got Internet Famous Leaking Gaming Info From Toys “R” Us

In the 15 years I worked at Toys “R” Us, I sometimes leaked information about video game sales and posted them on message boards. I even took games home early to try them and then post impressions, which was very much against the rules. I did this because I’ve always been excited about video games […]

Continue Reading

Jack Sparrow Ruined Disney’s Pirates Of The Caribbean Ride

The Pirates of the Caribbean ride at Disneyland recently celebrated its 50th anniversary. The attraction has a timeless appeal, and its greatest strength was its lack of storyline. But then, Disney added Jack Sparrow to the ride in 2006. Sparrow’s inclusion, and the intrusive manner in which it was done, detracts from…Read more… Continue Reading […]

Continue Reading

Designed by OhhWord Media