Archive | kotaku game diary

Confession: I Always Unlock Ubisoft Club Rewards First

When I start a new Ubisoft game for the first time, I don’t immediately play it. No, I find the Ubisoft Club option in the game’s menu, load it up and start unlocking rewards. The rewards are rarely good and they sometimes imbalance my game, but I can’t help myself.Read more… Continue Reading at https://kotaku.com

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The Brief Agony Of A Video Game Boss Who Isn’t As Dead As You Think

“Got him!” I exclaimed in a text message to my colleague Kirk Hamilton at 2:33pm on Friday of last week. I’d been fighting a tough boss in the difficult 2D exploration and combat game Hollow Knight. One minute later, horrified, I was sending a follow-up text: “Oh no. Didn’t get him.”Read more… Continue Reading at […]

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Octopath Traveler Is Nothing Like Final Fantasy VI

The producer of the gorgeous upcoming Switch game Octopath Traveler made waves this week with a quote in which he said that mechanically it was a spiritual successor to Final Fantasy VI. Other people have made similar comparisons. But Octopath is nothing like Final Fantasy VI—it’s more like a SaGa game, with some…Read more… Continue […]

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Games Make Me Carry Too Much Stuff

Games give players countless tools to help turn the tide in their favor. But as players survive in a game longer, they unlock and gather more and more gear until their pockets are brimming with potions, antidotes, and bombs. The feeling of rummaging through your inventory in the middle of a fight is as tense […]

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Nothing Beats A Great Gaming Dodge

A perfectly timed dodge is already a thing of beauty. Adding kick-ass slow motion afterwards makes it even better. I’m convinced there’s no better feeling in all of video games than a dodge into a slow motion action move. In games, I’ll spend all my points upgrading my dodge in hope of chasing this highly […]

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Here Is Pixar’s Dory Fighting Crime

I had many possible topics in mind for today’s Kotaku Game Diary: The slew of wonderful Metroid-like games I’ve been playing on the Switch. An analysis of a vexing Nioh boss. A meditation on the lack of playable denouements in video games. All will be covered in due time.Read more… Continue Reading at http://kotaku.com

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Getting Bored And Walking Away Is How Most Games End For Me Now

Last week, I realized I have a problem. I’d just finished browsing the Nintendo Switch’s entire eShop for a second time in search of a new game. That’s a weird thing to do, especially considering that I still haven’t finished Breath of the Wild. I should finish it, but I can’t bring myself to do […]

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Breath of the Wild’s Champions’ Ballad Expansion Is Better After A Long Zelda Break

Like most things with The Legend of Zelda: Breath of the Wild, the game’s Champions’ Ballad expansion did not immediately thrill me. It took some time. It wasn’t what I wanted, but it’s now what I need.Read more… Continue Reading at http://kotaku.com

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Help, I Can’t Decide Which Octopath Traveler Character To Start With

I’m in a pickle. The new demo for the upcoming JRPG Octopath Traveler lets you play the first three hours of the game a few weeks early. Instead of making three hours’ worth of progress, I’ve spent that time trying to figure out which main character to choose.Read more… Continue Reading at http://kotaku.com

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I Love Monster Hunter Even More After Teaching It To My Girlfriend

My girlfriend recently bought a PlayStation 4 and a copy of Monster Hunter: World. We’ve been spending a lot of time in the game together, and helping her learn the ins and outs of hunting has turned me into something of a coach. It’s been an exciting new way to experience one of my favorite […]

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Playing Overcooked Can Tear People Apart And, Thankfully, Bring Them Together

Overcooked is a co-op game that brings together up to four friends, family members, and/or foes to cook, prep, and serve a myriad of delicious meals against the clock. When I bought it, I did not fathom that it could potentially ruin all of my relationships by forcing us to work together. And so I […]

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