Archive | first person shooter

The Handful Of People Still Playing LawBreakers On PC Aren’t Giving Up On It

If you ask Boss Key Productions, LawBreakers isn’t dead yet. Talk to the game’s most dedicated players, and some will tell you the online shooter is ready for the big dirt nap. And, unlikely as it may be, some are clinging to hope that it will one day rise from its ashes.Read more… Continue Reading […]

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Dusk Gets What Made Classic Shooters Great

Dusk is a throwback first-person shooter that released earlier this year. Comparing it with another shooter, Strafe, shows that one of the most important factors in recapturing classic FPS magic is memorable level design.Read more… Continue Reading at http://kotaku.com

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There’s A Big Secret In Call of Duty: WWII’s Zombies Tutorial

Secrets lurk everywhere in the Zombies mode of any given Call of Duty, and the recently-released WWII is no exception. If you’ve been screaming and struggling to survive The Final Reich, you may not have realized the prologue contains a secret room, or that there are six more playable characters to unlock.Read more… Continue Reading […]

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A Closer Look At The Dust 2 Revamp For Counter-Strike: Global Offensive

Dust 2 is one of the most famous Counter-Strike maps of all time, and it’s coming back to the newest version of that game. Valve revealed a reworked version of the iconic bomb defusal map, and it’s looking pretty great.Read more… Continue Reading at http://kotaku.com

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Quake’s Creators Can’t Agree On Who Invented Multiplayer-Only Maps

These days, we take the distinction between single-player and multiplayer first-person shooter maps for granted, but it wasn’t always so. Back in the ancient ‘90s, somebody invented multiplayer-only maps. Today, in the soon-to-be ancient year of 2017, the question is who.Read more… Continue Reading at http://kotaku.com

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30 Minutes With Call of Duty WWII: Thrilling, But Familiar

Last week at E3, I got to play multiple rounds of Call of Duty: WWII’s multiplayer. While the core experience feels similar to previous games, a focus on presentation and a new story-based mode made things much more interesting than recent entries in the series.Read more… Continue Reading at http://kotaku.com

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