Archive | castlevania

TurboGrafx-16 Mini Launches In March With 50-ish Games

You’ll be able to complete the trifecta of tiny 16-bit throwback systems on March 19, 2020, when Konami releases the TurboGrafx-16 Mini. It’ll include Dracula X, Bonk’s Revenge, Gradius and many more games, including many Japanese exclusives.Read more… Continue Reading at https://kotaku.com

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Bloodstained: Ritual of the Night: The Kotaku Review

Genre is mostly bullshit. It’s useful for discussion and for imagining where a certain game exists on the continuum of innovation and progress. These discussions are important, and for them, we need genre. But genre doesn’t do a lot for games, especially once they start to borrow from each other, forcing us to come up…Read […]

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In Defense of Castlevania 2: Simon’s Quest

The original Castlevania was one of the first NES games I played. So when the sequel came out for the NES in December 1988, I knew I had to play it. Simon’s Quest mixed up the first game’s action-platforming formula and gave players a Metroidvania-style game with RPG mechanics, revolving around a curse that Dracula…Read […]

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Bloodstained Is Goth Fun In An All-Too-Familiar Package

Bloodstained: Ritual of the Night is a very good solution to a problem we haven’t really had for years: a dearth of side-scrolling exploration games with role-playing bells and whistles. The long-gestating, Kickstarted return of celebrated developer and Castlevania: Symphony of the Night mastermind Koji Igarashi, …Read more… Continue Reading at https://kotaku.com

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Castlevania spiritual successor Bloodstained will be out on June 18 for Xbox, PlayStation, and PC (J

Castlevania spiritual successor Bloodstained will be out on June 18 for Xbox, PlayStation, and PC (June 25 for Switch), the developers said today. You can watch the ridiculous new launch trailer, complete with promises to address all of those player complaints, right here.Read more… Continue Reading at https://kotaku.com

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Konami’s New Arcade Collection Could Have Been A Lot Better

Konami’s Arcade Classics Anniversary Edition is out this week, collecting eight of its classic coin-op games like Haunted Castle, Gradius, and Twinbee. While the games and the emulation are solid, Konami has taken a strangely bare-bones, region-locked approach to the collection that makes it a lot less exciting than…Read more… Continue Reading at https://kotaku.com

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Chasm: The Kotaku Review 

I went into Chasm searching for something that would knock me on my ass. What I found was entertaining, but nothing more. Plenty of secrets, hidden dangers, and mysterious evils lurk deep within Chasm’s side-scrolling labyrinth, which is made lively and vibrant thanks to some truly amazing pixel art. Halfway through…Read more… Continue Reading at […]

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I Cry Every Time A Legendary JRPG Series Goes Mobile

Over the weekend, Square Enix held a live Star Ocean event in Japan that brought together fans of the RPG series with creators and voice actors for a day of livestreamed festivities. Fans hoping to get news on a new Star Ocean for consoles had their hopes dashed, though, as the spotlight was firmly pointed […]

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Bloodstained: Curse of the Moon is an 8-bit style spinoff of Koji Igarashi’s upcoming not-Castlevani

Bloodstained: Curse of the Moon is an 8-bit style spinoff of Koji Igarashi’s upcoming not-Castlevania. It’s out on May 24 for PS4, Xbox One, Vita, Switch, and Steam. This “bonus game” has a very Castlevania III look to its design, allowing you to switch between characters like not-Simon, not-Alucard, et alia.Read more… Continue Reading at […]

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Tight Controls Define This Retro Homage To Ninja Gaiden 

At first glance, The Messenger looks like any number of pixel-art games trying to recreate the magic of decades old games. Beneath the nostalgic presentation, however, lies an action platformer focused on not just reliving the past but also improving it. Read more… Continue Reading at http://kotaku.com

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Tight Controls Define This Retro Homage To Ninja Gaiden 

At first glance, The Messenger looks like any number of pixel-art games trying to recreate the magic of decades old games. Beneath the nostalgic presentation, however, lies an action platformer focused on not just reliving the past but also improving it. Read more… Continue Reading at http://kotaku.com

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The Castlevania Game That Changed Everything

Symphony of the Night took the best elements of the Castlevania series, injected in RPG elements, and created one of the most compelling games for the original Playstation. A platform-adventure action role-playing game, it was developed by Konami and released in 1997 for the original PlayStation.Read more… Continue Reading at http://kotaku.com

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