Archive | bloodstained ritual of the night

Bloodstained’s Designers Had To Prove Bosses Could Be Beaten With Only A Dagger

Bloodstained: Ritual of the Moon is as pure a throwback Metroidvania game as you can get. After all, Symphony of the Night direct Koji Igarashi was at the helm. Besides a great double-jump and strong adherence to the Castlevania form, Bloodstained also has some tricky bosses. Turns out that Igarashi had a few rules in…Read […]

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How To Find Bloodstained’s Cool Secret Area

Bloodstained: Ritual of the Night is a pitch-perfect throwback to the Castlevania games produced by veteran designer Koji Igarashi. As far as tributes go, it’s spot-on, resurrecting the ghost of Symphony of the Night and its successors—and if you know where to look, you’ll find a whole zone dedicated to an homage…Read more… Continue Reading […]

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Bloodstained: Ritual of the Night: The Kotaku Review

Genre is mostly bullshit. It’s useful for discussion and for imagining where a certain game exists on the continuum of innovation and progress. These discussions are important, and for them, we need genre. But genre doesn’t do a lot for games, especially once they start to borrow from each other, forcing us to come up…Read […]

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Games Are Better With Double Jumps

Last night, after hours exploring Bloodstained: Ritual of the Night, I unlocked the ability to double jump. It was such a simple thing—one jump, another jump—but I suddenly felt a rush of possibility hit me. That’s because of all the video game-y tricks, double jumps might just be the best.Read more… Continue Reading at https://kotaku.com

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Bloodstained Made Me Fight The Disembodied Head Of My Dog

In Bloodstained: Ritual of the Night, you play as a woman who must traverse a labyrinthine castle full of monsters and possessed paintings. That is to be expected: as the spiritual successor to the Castlevania series of games, it faithfully recreates many of that series’ tropes, which include monsters and possessed…Read more… Continue Reading at […]

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Bloodstained Is Goth Fun In An All-Too-Familiar Package

Bloodstained: Ritual of the Night is a very good solution to a problem we haven’t really had for years: a dearth of side-scrolling exploration games with role-playing bells and whistles. The long-gestating, Kickstarted return of celebrated developer and Castlevania: Symphony of the Night mastermind Koji Igarashi, …Read more… Continue Reading at https://kotaku.com

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It’s ’90s Nostalgia Week With Toy Story, Crash Bandicoot, And A Spiritual Successor To Castlevania

This week we’re taking simulated vacations, making new friends, and reconnecting with old friends too. Here’s your heads up for the things making waves, both big and small, this week in the world of games and beyond. Watch the video above, or find out what’s coming in the post below.Read more… Continue Reading at https://kotaku.com

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Castlevania spiritual successor Bloodstained will be out on June 18 for Xbox, PlayStation, and PC (J

Castlevania spiritual successor Bloodstained will be out on June 18 for Xbox, PlayStation, and PC (June 25 for Switch), the developers said today. You can watch the ridiculous new launch trailer, complete with promises to address all of those player complaints, right here.Read more… Continue Reading at https://kotaku.com

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The Man Behind Bloodstained Talks Konami And Kickstarter Pressure

Bloodstained: Ritual Of The Night is a throwback to Castlevania games like Symphony of the Night. Judging from our hands-on time with it at E3, it’s shaping up into a pretty fun game. I had a chance to talk to Koji Igarashi, Castlevania’s producer and now head of Bloodstained’s development to talk design, female…Read more… […]

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